Sound Floating @ TOJAM9
I had the privilege of being a sound floater at this year's 72 hour TOJAM9 game jam, contributing sound design and music to 4 awesome game dev teams. Three of the teams were able to publish their games by the end of the jam, which is no small feat! There were 440 jammers and 257 games uploaded to itch.io. The whole event was incredibly well organized and everyone involved was super nice and helpful. I can't wait until next year!
Team Interesting, lead by Mike Brown, produced an underwater PC platformer called "Mote", about a motorized squid dodging rogue plankton. I created an eerie underwater ambient loop along with lots of bubble, power up and engine effects that were actuated with the squid's movements.
Ring World is the work of Hubert Bibrowski's Numizmatic. Hube describes Ring World as Mario Party set in Ancient Greece. I produced a couple of music loops, trying my best to emulate the sounds of a lyre using a combination of samples and virtual synths.
Hooper Falls by Skeleton Eyes / Josh Mohan is a procedurally generated text-adventure that takes place in a horror mansion and playable on the interwebs. Most of my time was put into recording and editing foley and sound effects, although I did have time to put together a creepy music loop. We also recorded an ominous chant in the reverberant stairwell at George Brown College, site of the jam. Unfortunately, there wasn't time to get the chant into the game. Hopefully in a future update...