Matt Miller

Composer & Sound Designer for Games, TV and Film

Game Audio - Music

 

Wwise Audio Implementation Reel

This is my audio implementation reel using Audio Kinetic's middleware software, Wwise. All Sound Effects, Music & Audio Implementation by Matthew Steven Miller.

Wwise Implementation Reel Outtakes

This is a short reel of outtakes left over from my full Wwise Audio Implementation Demo Reel. The video takes you through the recording, editing, processing & implementation workflow for various sound effects in the first person shooter video game, Cube.